Design the starship, one system at a time.
You don't build a real AI system in one move. You break the goal into parts and design them one at a time: what to build first, where to build it, the skills, the agents, the connections, the shape that lets it grow. Seven parts, designed here on paper. Built for real in the room or the Lab.
Every part follows the same short rhythm. No setup, no blank box, nothing to break.
- Hook
- The idea, and why it matters.
- Explore
- Watch it work in a hands-on interactive.
- Try
- Make the call yourself. Guided, and you can't fail.
- Takeaway
- Keep a reusable cheat-sheet in your kit.
Work at your own pace. Everything you keep lands in your kit to use later.
Seven parts. Design each one here; your blueprint assembles in your kit, and the room is where it gets built.
- 1→
Pick one system. Build that first.
When the thing I want to build feels impossibly big, I want to break it into systems and pick the first one.
- 2→
Pick the right surface
When I've outgrown the chat window and don't know which tool the job needs, I want to match the job to the right surface.
- 3→
Turn expertise into a Skill
When I keep re-explaining the same know-how every session, I want to package it once as a Skill Claude can load.
- 4→
Direct a team, don't do it all
When one mega-prompt tries to do everything and drifts, I want to split the work across specialist agents.
- 5→
Connect it to the real world
When the agent gives generic answers because it can't see my stuff, I want to connect it to my real data and tools via MCP.
- 6→
Build it to grow
When my AI project is becoming a mess of files, I want to lay it out so it can scale.
- 7→
Ship v1, then evolve it
When I've been building for weeks and it still isn't finished, I want to ship a rough v1 and improve it in passes.
This track is the exact curriculum of the live workshop. When you want a day of practicing it on your own work, that's the program →